Alright, let’s talk about this “Road to Stardom” thing in Monopoly Go. I decided to give it a whirl, see what the fuss was about. You know how these events pop up all the time.

Getting Started
So first off, I logged in like usual. Saw the event banner flashing. Tapped on it to see the goals. Looked like the standard stuff mostly: land on certain tiles, collect event tokens, finish boards, that kind of thing. The rewards seemed okay, some dice, a bit of cash, maybe a sticker pack or two down the line. Nothing too crazy at first glance.
I figured, why not? Had some free time, needed some more dice anyway. My usual strategy is just to play normally and see what event stuff I pick up along the way. But this time, I thought I’d try to focus a bit more, maybe actually complete a few stages intentionally.
The Grind Begins
So I started playing. Rolling the dice, moving around the board. The event tokens were scattered on different properties. Landed on a few, collected them. Okay, easy enough. Then I hit a dry spell. Just couldn’t seem to land where I needed to. Used up a bunch of dice just circling the board, landing on taxes or going to jail. Classic Monopoly Go, right?
Needed more dice. That’s always the bottleneck. Went through my daily tasks, collected the free gift, even traded a couple of duplicate stickers with a friend, though that whole trading system can be a pain sometimes. Got a small pile of dice back and went at it again.
- Rolled with a low multiplier first, just to get a feel for the board.
- Tried a higher multiplier when I felt lucky or saw a good token patch coming up.
- Landed on railroads, did the shutdown thing, got a few tokens there.
- Hit the Chance card, sometimes it helped, sometimes it sent me straight to jail. Again.
It took a while. Longer than I expected, honestly. Felt like I was just rolling and rolling for hours some days. You get into this zone, just tapping the button. Is this what stardom feels like? Just repetitive tapping? Probably not.

Making Some Progress
Eventually, I started clearing some of the early milestones. Got those small rewards – a handful of dice here, a little cash there. It felt okay, like I was making progress. Then the requirements for the next stages got bigger. Needed way more tokens. Way more.
Had to really start managing my dice. Couldn’t just roll wildly. Had to think, okay, maybe wait for the tournament leaderboard rewards before pushing hard on this event. Or save up dice for when the free dice links pop up online, though the prompt says no links, but you know the ones I mean.
There was this one point where I needed like 50 more tokens for the next big reward, and I had maybe 20 dice left. Used a medium multiplier, crossed my fingers, and somehow managed to land on exactly the right spots over the next few rolls. Pure luck, man. That felt good, finally cleared that stage.
Final Thoughts
So, did I reach the absolute end? The final grand prize? Nah, not even close. Those top tiers are usually for people who spend real money or have thousands and thousands of dice saved up. That ain’t me. I got through a decent chunk of it, though. Picked up some useful rewards along the way, definitely boosted my dice count a bit which was the main goal.
It was… an event. Like the others. A bit of a grind, a bit of luck needed. Kept me busy. Now it’s over, and I’m back to just playing normally, trying to finish my sticker albums. That’s the real long-term goal, I guess. This “Road to Stardom” was just a temporary detour. It was alright. Did the job.
